Difference between revisions of "4D Sports Driving Car Editor / CarEdit3"

From Stunts Wiki
m (moved CarEdit3 to 4D Sports Driving Car Editor / CarEdit3: Mainly named as '''4D Sports Driving Car Editor''' named '''CarEdit3''')
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The version "3.1" and "3.2", brought information that help the modification of parameters, displays more graphical elements and add the spare car management with all [http://wiki.stunts.hu/index.php?title=Resource_file_format#File_names filename formats] of cars.
 
The version "3.1" and "3.2", brought information that help the modification of parameters, displays more graphical elements and add the spare car management with all [http://wiki.stunts.hu/index.php?title=Resource_file_format#File_names filename formats] of cars.
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== Gallery ==
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V3.1:
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[[File:Caredit31 engine.jpg|400px|CarEdit3 v3.1 - Engine screen]]
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[[File:Caredit31 gfx1.jpg|400px|CarEdit3 v3.1 - Gfx screen]]
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[[File:Caredit31 misc.jpg|400px|CarEdit3 v3.1 - Misc screen]]
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V3.2:
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[[File:Caredit32 garage.jpg|400px|CarEdit3 v3.2 - Garage screen]]
  
 
== External links ==
 
== External links ==
  
 
[http://forum.stunts.hu/index.php?topic=3079.0 Stunts Forum "And yet another (DOS-based) Car Editor" post]
 
[http://forum.stunts.hu/index.php?topic=3079.0 Stunts Forum "And yet another (DOS-based) Car Editor" post]

Revision as of 02:20, 17 February 2022

The 4D Sports Driving Car Editor or also named CarEdit3 is a graphical DOS program written in Pascal language with the purpose for editing 4D Sports Driving/Stunts vehicle CAR*.RES files.

Overview

This program allows the modification of car parameters (original and almost every custom car afterwards added to the game) separated in feature sections:

- Garage: List cars for handling res files; Copy, rename or delete entire cars in a convenient way; Spare car management (using a configurable separate folder).

- Engine: Advanced power-curve editing (single values or entire areas); Adjust idle rpm, max rpm and changing gears up/down rpm values.

- Gears: Number of gears and their ratios with equalizer function; RPM/velocity diagram with shifting scenarios; Dashboard Gear console pattern position coordinates.

- Misc: Car dimensions and collision parameters Wheels coordinates with 3d shapes coordinate values calculation;

- Text: Automatic correction of length/offsets in RES files on save

- GFX: Change movable dashboard elements on speedometer (analog/digital), rev counter and wheel point coordinates

Development and features

Initialy published in Stunts Forum by user dm_s1e6 this tiny program was developed by himself and released back 2014 on its version "3" although stated as a "beta" version. An older version of the program called "CarEdit2" was created in the late 90's but never published.

This "CarEdit3" offers simple way of editing car parameters better than CarBlaster but maintaining the keyboard as input control.

It is characterized by intense flickering caused by lack of optimization on rendering routine. This is most notably while editing the power curve.

The program was later released in 2021 by Zapper after accordance of dm_s1e6 that shared program's source code for adding some refinements and features.

The version "3.1" and "3.2", brought information that help the modification of parameters, displays more graphical elements and add the spare car management with all filename formats of cars.

Gallery

V3.1: CarEdit3 v3.1 - Engine screen CarEdit3 v3.1 - Gfx screen CarEdit3 v3.1 - Misc screen

V3.2: CarEdit3 v3.2 - Garage screen

External links

Stunts Forum "And yet another (DOS-based) Car Editor" post