Difference between revisions of "Bliss"

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== History ==
 
== History ==
In 2006, during the third season of [[WSC|World Stunts Championship]], ran by [[Paleke]], a track design contest took place. The winning tracks were to be used for some of the season's races. Cas, who had previously only used Stunts' internal editor, was now using [[Track_Blaster_Pro|Track Blaster Pro]] with the purpose of adding normally unallowed features to his tracks. He found it to be hard work and ended up designing most of one of his tracks (''4AM'') with the internal editor and then, completing the work with Track Blaster instead. This experience prompted him to start the ''Castunts'' project. Castunts
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In 2006, during the third season of [[WSC|World Stunts Championship]], ran by [[Paleke]], a track design contest took place. The winning tracks were to be used for some of the season's races. Cas, who had previously only used Stunts' internal editor, was now using [[Track_Blaster_Pro|Track Blaster Pro]] with the purpose of adding normally unallowed features to his tracks. He found it to be hard work and ended up designing most of one of his tracks (''4AM'') with the internal editor and then, completing the work with Track Blaster instead. This experience prompted him to start the ''Castunts'' project. Castunts was a mouse-driven editor that used the original graphics from Stunts' internal editor and allowed "drawing" on track by just dragging the mouse cursor. It also included a "brush-like" terrain editor, which was extremely comfortable.
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Paleke himself visited Cas and saw the editor working, which he considered promising, but the project was never completed or published as Cas entred a hiatus from Stunts and even Paleke disappeared after season 2007 of his tournament. The concept would be forgotten for several years.
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In early 2015, following a second hiatus, Cas was planning a return, but remembering a failed project of the past ([[Vizcacha]]), did not want to come back "empty handed". He started to develop a new version of his editor, ''Castunts 2'', that would run natively in GNU/Linux and Windows, besides DOS. Version 2.0 of Castunts was released on 7 March 2015 and sparked some interest, but some racers demanded extra features that were essential for a modern track author and a number of bugs were also found. [[Duplode]] made an enormous contribution in terms of feature testing and new ideas.
  
 
[[Category:Modding]]
 
[[Category:Modding]]
 
[[Category:Tracks]]
 
[[Category:Tracks]]

Revision as of 03:00, 27 August 2018

Formerly known as Cas-Stunts or Castunts, Bliss is an external track editor for Stunts developed by Cas. The editor is focused on ease of use and provides a variety of powerful tools.

History

In 2006, during the third season of World Stunts Championship, ran by Paleke, a track design contest took place. The winning tracks were to be used for some of the season's races. Cas, who had previously only used Stunts' internal editor, was now using Track Blaster Pro with the purpose of adding normally unallowed features to his tracks. He found it to be hard work and ended up designing most of one of his tracks (4AM) with the internal editor and then, completing the work with Track Blaster instead. This experience prompted him to start the Castunts project. Castunts was a mouse-driven editor that used the original graphics from Stunts' internal editor and allowed "drawing" on track by just dragging the mouse cursor. It also included a "brush-like" terrain editor, which was extremely comfortable.

Paleke himself visited Cas and saw the editor working, which he considered promising, but the project was never completed or published as Cas entred a hiatus from Stunts and even Paleke disappeared after season 2007 of his tournament. The concept would be forgotten for several years.

In early 2015, following a second hiatus, Cas was planning a return, but remembering a failed project of the past (Vizcacha), did not want to come back "empty handed". He started to develop a new version of his editor, Castunts 2, that would run natively in GNU/Linux and Windows, besides DOS. Version 2.0 of Castunts was released on 7 March 2015 and sparked some interest, but some racers demanded extra features that were essential for a modern track author and a number of bugs were also found. Duplode made an enormous contribution in terms of feature testing and new ideas.