Difference between revisions of "Catalogue of composite track elements"

From Stunts Wiki
(→‎Spins: Adding a bridge chicane compilation)
 
(26 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
==Introduction==
 
==Introduction==
  
A composite track element can be seen as a track element that is built up out of a combination of different track elements. In order to execute a composite track element, you are not supposed to follow the road. Usually, leaving the road is not beneficial since it would let your car crash, sink or slow down dramatically in the grass. But this isn't always the case.
+
A composite track element can be seen as a track element that is built up out of a combination of different track elements. This article offers lots of possible combinations. Often using the technique of the [[Illusion_track]].
  
The chicane is the most important track element to build up composite track elements. The chicane track element acts as if it has an asphalt surface all over. This allows the driver to leave road without slowing down, making it ideal to build up a composite track element by adding other track elements to the chicane(s).
+
Many times, chicanes are used. This is because the chicane acts like it has asphalt all over. It could be imagined like a 2x2 full asphalt tile.
  
Here we see an example.
+
==The catalogue==
  
[[image:W.png|frame|center|Track with composite track elements]]
+
When executing a composite track element, you may skip up to two track elements without receiving penalty time.
 +
When you see a yellow square in the image, it means there are overlapping track elements at that location. Rotating them or mirroring the track may make them illegal. Mirroring them may make them more badly rendered.
  
If we focus on the upper right section of the track, going through the tunnels, knowing the chicane acts like it has asphalt all over, we can imagine it as such:
+
[[image:Flu2.png|frame|center|Straight shortcut]]
  
[[image:SimulatedTrackElement.png|frame|center|Light grey tarmac.]]
+
===Jumps===
  
This is the track element like it would actually be taken. It can be called a simulated track element. And this track element cannot be made unless we leave the road.
+
<gallery>
 +
File:0jump.png|Compilation of jumps
 +
</gallery>
  
Notice how these two tunnels could be replaced with anything, for example, a section of a pipe, since both of those tunnels aren't connected to the road at all. This is what could be called an open arrangement.
+
===Drops===
  
There is also a half open arrangement. If we modify the upper right section of the track, we can transform it into a half open arrangement. The path that would be taken is quite the same. But only one of the two tunnels could be replaced with the middle section of a pipe since the second tunnel is connected to the road. However, such a set up might often be simpler and take up less room.
+
Flying off a bridge. More of these are to be found in the Spins (Helixes) section.
  
[[image:HalfOpenArrangement.png|frame|center|Half Open arrangement of a composite track element]]
+
<gallery>
 
+
File:0drop.png|Compilation of drops
Open and half open arrangements can be taken in both directions. Though the simulated track element may feel quite different when taken from the other direction.
+
</gallery>
 
 
In these examples, all the chicanes are still part of the track. But it is also possible to add a chicane which isn't part of the track at all, with the goal of executing the simulated track element on that chicane. The chicane becomes a part of the shortcut.
 
 
 
[[image:2x1CornerShortcut.png|frame|center|As a shortcut]]
 
 
 
It is a variation of the simple straight shortcut, as shown here.
 
 
 
[[image:StraightShortcut.png|frame|center|Straight shortcut]]
 
  
The chicane is not the only option to create a simulated track element. Other track elements such as the crossroad or the split could also be used instead of chicane(s).
+
===Bridge in the way===
  
==The catalog==
+
Flying in the air with bridges in the way
 
 
A catalog consisting of examples of open and half open arrangements.
 
 
 
When setting up a composite track element, it is important to check whether two chicanes that touch, even when they only touch diagonally, could provide an unintended shortcut.
 
 
 
When executing a composite track element, you may skip up to two track elements without receiving penalty time.
 
 
 
=== 90 degree corners===
 
 
 
====1x1 corner====
 
  
 
<gallery>
 
<gallery>
File:1x1Corner-HalfOpen.png|Half open 1x1 corner
+
File:0watch.png|Compilation
File:1x1Corner-Open.png|Open 1x1 corner
 
File:1x1Corner-Shortcut.png|As a shortcut
 
 
</gallery>
 
</gallery>
  
====2x1 corner====
+
===90° corners===
  
<gallery>
+
Small 90° corners
File:HalfOpenArrangement.png|Half open 2x1 corner
 
File:2x1Corner-Open.png|Open 2x1 corner
 
File:2x1CornerShortcut.png|As a shortcut
 
</gallery>
 
 
 
====2x2 corner====
 
  
 
<gallery>
 
<gallery>
File:2x2Corner-HalfOpen.png|Half open 2x2 corner
+
File:2small.png|A compilation of 90° corners, from top to bottom, 1x1 corners, 1x2 corners and 2x2 corners
File:2x2Corner-Open.png|Open 2x2 corner
 
 
</gallery>
 
</gallery>
  
====Big 90 degree corners====
+
Big 90 degree corners
  
 
<gallery>
 
<gallery>
 
File:CollectionBig90.png|90 degree corners out of two chicanes, lower right corner uses an overlap
 
File:CollectionBig90.png|90 degree corners out of two chicanes, lower right corner uses an overlap
 
File:5x5corner.png|5x5 high speed corner, there are multiple ways to set it up with the chicanes
 
File:5x5corner.png|5x5 high speed corner, there are multiple ways to set it up with the chicanes
 +
File:0corner.png|Two example tracks, as a square and a circle
 
</gallery>
 
</gallery>
  
=== 180 degree corners===
+
===U-turns (180° corners)===
 
 
====2x1 U-turn====
 
  
 
<gallery>
 
<gallery>
File:2x1UTurn-Open2.png|Open 2x1 U-turn
+
File:0small.png|A compilation
 +
File:Big180Corner.png|Extra: Big U-turn, there are multiple ways to set it up with the chicanes
 
</gallery>
 
</gallery>
  
====3x1 U-turn====
+
=== 270° corners===
  
 
<gallery>
 
<gallery>
File:3x1UTurn-Open.png|Open 3x1 U-turn
+
File:270Turn.png|Quite 360° even
 +
File:270Turn-b.png|Not truly 270°, possible to do a 180° and a 90° in opposite directions. The trick is always to go over all three chicanes and to visit the middle one twice.
 +
File:Spiral.png|A combination of two 270° corners
 
</gallery>
 
</gallery>
  
====Asymmetrical U-turn====
+
===Chicanes===
 +
 
 +
Small chicanes + combinations of chicane and 90° corners
  
 
<gallery>
 
<gallery>
File:3x2chicane.png|Open 3x2 U-turn
+
File:1small.png|A compilation
 +
File:2x2chicaneShortcut.png|Extra: 2x2 Chicane as a shortcut
 
</gallery>
 
</gallery>
  
====Big 180 degree Corners====
+
Big chicanes
  
 
<gallery>
 
<gallery>
File:Big180Corner.png|There are multiple ways to set it up with the chicanes
+
File:2chicane.png|A compilation
 +
File:3chicane.png|Another compilation
 +
File:Bigchicane7.png|Extra: chicane with illusion track elements
 +
File:Bigchicane9.png|Extra: chicane with illusion track elements
 +
File:2x3chicane.png|Extra: Combination of chicanes and 3x3 corners
 
</gallery>
 
</gallery>
  
===270 degree corners===
+
===Spins (u/d corks)===
  
 
<gallery>
 
<gallery>
File:270Turn.png|Quite 360° even
+
File:1helix.png|Compilation
File:270Turn-b.png|Not truly 270°, possible to do a 180° and a 90° in opposite directions. The trick is always to go over all three chicanes and to visit the middle one twice.
+
File:2helix.png|Another compilation
 +
File:Ud-cork-chicane-compilation.png|Clockwise from the top: bridge chicane, walled chicane, walled 90° sharp turn (exiting through an [[illusion track|illusion]] banked straight) and S (or Z) ramp.
 
</gallery>
 
</gallery>
  
=== Spiral===
+
===Track discontinuity===
 +
 
 +
In these examples, the road splits only to merge again with two track elements merging to a single point. The track element that follows may only match one of the two track elements.
 +
 
 +
Other kinds of track discontinuity are found throughout the catalogue.
  
 
<gallery>
 
<gallery>
File:Spiral.png|A combination of two 270° corners
+
File:0combo.png|A compilation of corner combinations
 
</gallery>
 
</gallery>
  
===Alternative chicanes===
+
===Special shortcuts===
  
====2x1 Chicane====
+
Some use self-intersection
  
 
<gallery>
 
<gallery>
File:2x1S-Turn-Open.png|Open 2x1 Chicane
+
File:0shortc.png|Compilation of special shortcuts
File:2x1S-Turn-HalfOpen.png|Half Open 2x1 Chicane
+
File:CrossroadShortcut.png|Extra: shortcut with crossroads
 +
File:1shortc.png|Extra: Very long shortcut
 
</gallery>
 
</gallery>
  
====3x1 Chicane====
+
===Special use of track elements===
 
 
<gallery>
 
File:3x1chicane1.png|Open 3x1 Chicane
 
File:3x1chicane2.png|Half Open 3x1 Chicane
 
</gallery>
 
  
====2x2 Chicane====
+
Features looping through a pipe to save time, taking a corkscrew at a 90° angle, humping over highway tiles or driving on a highway tile with two wheels on the road, inclined, to drive over a bit of water without sinking.
  
 
<gallery>
 
<gallery>
File:2x2chicaneShortcut.png|As a shortcut
+
File:0element.png|Compilation
 
</gallery>
 
</gallery>
  
====3x2 Chicane====
 
 
<gallery>
 
File:2x2chicane1.png|Open 3x2 Chicane
 
File:2x2chicane2.png|Half Open 3x2 Chicane
 
</gallery>
 
  
====Chicane with corner====
+
===Special trajectories===
  
 +
Features tracks with a dumbbell and figure-8 shape. Crossings with corners and a track that would let you go backwards through the finish line.
 
<gallery>
 
<gallery>
File:270-1.png|Half open Chicane and corner combined
+
File:0traj.png|Compilation
File:270-2.png|Half open Chicane and corner combined
 
File:270-3.png|Open Chicane and corner combined, the two chicanes overlap
 
File:270-4.png|Half open chicane and corner combined
 
 
</gallery>
 
</gallery>
  
 
[[Category:Tracks]]
 
[[Category:Tracks]]

Latest revision as of 23:44, 17 April 2024

Introduction

A composite track element can be seen as a track element that is built up out of a combination of different track elements. This article offers lots of possible combinations. Often using the technique of the Illusion_track.

Many times, chicanes are used. This is because the chicane acts like it has asphalt all over. It could be imagined like a 2x2 full asphalt tile.

The catalogue

When executing a composite track element, you may skip up to two track elements without receiving penalty time. When you see a yellow square in the image, it means there are overlapping track elements at that location. Rotating them or mirroring the track may make them illegal. Mirroring them may make them more badly rendered.

Straight shortcut

Jumps

Drops

Flying off a bridge. More of these are to be found in the Spins (Helixes) section.

Bridge in the way

Flying in the air with bridges in the way

90° corners

Small 90° corners

Big 90 degree corners

U-turns (180° corners)

270° corners

Chicanes

Small chicanes + combinations of chicane and 90° corners

Big chicanes

Spins (u/d corks)

Track discontinuity

In these examples, the road splits only to merge again with two track elements merging to a single point. The track element that follows may only match one of the two track elements.

Other kinds of track discontinuity are found throughout the catalogue.

Special shortcuts

Some use self-intersection

Special use of track elements

Features looping through a pipe to save time, taking a corkscrew at a 90° angle, humping over highway tiles or driving on a highway tile with two wheels on the road, inclined, to drive over a bit of water without sinking.


Special trajectories

Features tracks with a dumbbell and figure-8 shape. Crossings with corners and a track that would let you go backwards through the finish line.