Difference between revisions of "Catalogue of composite track elements"
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− | + | ==Introduction== | |
− | + | A composite track element can be seen as a track element that is built up out of a combination of different track elements. This article offers lots of possible combinations. Often using the technique of the [[Illusion_track]]. | |
− | + | Many times, chicanes are used. This is because the chicane acts like it has asphalt all over. It could be imagined like a 2x2 full asphalt tile. | |
+ | |||
+ | ==The catalogue== | ||
When executing a composite track element, you may skip up to two track elements without receiving penalty time. | When executing a composite track element, you may skip up to two track elements without receiving penalty time. | ||
+ | When you see a yellow square in the image, it means there are overlapping track elements at that location. Rotating them or mirroring the track may make them illegal. Mirroring them may make them more badly rendered. | ||
+ | |||
+ | [[image:Flu2.png|frame|center|Straight shortcut]] | ||
+ | |||
+ | ===Jumps=== | ||
+ | |||
+ | <gallery> | ||
+ | File:0jump.png|Compilation of jumps | ||
+ | </gallery> | ||
+ | |||
+ | ===Drops=== | ||
+ | |||
+ | Flying off a bridge. More of these are to be found in the Spins (Helixes) section. | ||
+ | |||
+ | <gallery> | ||
+ | File:0drop.png|Compilation of drops | ||
+ | </gallery> | ||
+ | |||
+ | ===Bridge in the way=== | ||
+ | |||
+ | Flying in the air with bridges in the way | ||
+ | |||
+ | <gallery> | ||
+ | File:0watch.png|Compilation | ||
+ | </gallery> | ||
+ | |||
+ | ===90° corners=== | ||
+ | |||
+ | Small 90° corners | ||
+ | |||
+ | <gallery> | ||
+ | File:2small.png|A compilation of 90° corners, from top to bottom, 1x1 corners, 1x2 corners and 2x2 corners | ||
+ | </gallery> | ||
+ | |||
+ | Big 90 degree corners | ||
+ | |||
+ | <gallery> | ||
+ | File:CollectionBig90.png|90 degree corners out of two chicanes, lower right corner uses an overlap | ||
+ | File:5x5corner.png|5x5 high speed corner, there are multiple ways to set it up with the chicanes | ||
+ | File:0corner.png|Two example tracks, as a square and a circle | ||
+ | </gallery> | ||
+ | |||
+ | ===U-turns (180° corners)=== | ||
+ | |||
+ | <gallery> | ||
+ | File:0small.png|A compilation | ||
+ | File:Big180Corner.png|Extra: Big U-turn, there are multiple ways to set it up with the chicanes | ||
+ | </gallery> | ||
+ | |||
+ | === 270° corners=== | ||
+ | |||
+ | <gallery> | ||
+ | File:270Turn.png|Quite 360° even | ||
+ | File:270Turn-b.png|Not truly 270°, possible to do a 180° and a 90° in opposite directions. The trick is always to go over all three chicanes and to visit the middle one twice. | ||
+ | File:Spiral.png|A combination of two 270° corners | ||
+ | </gallery> | ||
+ | |||
+ | ===Chicanes=== | ||
+ | |||
+ | Small chicanes + combinations of chicane and 90° corners | ||
+ | |||
+ | <gallery> | ||
+ | File:1small.png|A compilation | ||
+ | File:2x2chicaneShortcut.png|Extra: 2x2 Chicane as a shortcut | ||
+ | </gallery> | ||
+ | |||
+ | Big chicanes | ||
+ | |||
+ | <gallery> | ||
+ | File:2chicane.png|A compilation | ||
+ | File:3chicane.png|Another compilation | ||
+ | File:Bigchicane7.png|Extra: chicane with illusion track elements | ||
+ | File:Bigchicane9.png|Extra: chicane with illusion track elements | ||
+ | File:2x3chicane.png|Extra: Combination of chicanes and 3x3 corners | ||
+ | </gallery> | ||
+ | |||
+ | ===Spins (u/d corks)=== | ||
+ | |||
+ | <gallery> | ||
+ | File:1helix.png|Compilation | ||
+ | File:2helix.png|Another compilation | ||
+ | File:Ud-cork-chicane-compilation.png|Clockwise from the top: bridge chicane, walled chicane, walled 90° sharp turn (exiting through an [[illusion track|illusion]] banked straight) and S (or Z) ramp. | ||
+ | </gallery> | ||
+ | |||
+ | ===Track discontinuity=== | ||
+ | |||
+ | In these examples, the road splits only to merge again with two track elements merging to a single point. The track element that follows may only match one of the two track elements. | ||
+ | |||
+ | Other kinds of track discontinuity are found throughout the catalogue. | ||
+ | |||
+ | <gallery> | ||
+ | File:0combo.png|A compilation of corner combinations | ||
+ | </gallery> | ||
+ | |||
+ | ===Special shortcuts=== | ||
+ | |||
+ | Some use self-intersection | ||
+ | |||
+ | <gallery> | ||
+ | File:0shortc.png|Compilation of special shortcuts | ||
+ | File:CrossroadShortcut.png|Extra: shortcut with crossroads | ||
+ | File:1shortc.png|Extra: Very long shortcut | ||
+ | </gallery> | ||
+ | |||
+ | ===Special use of track elements=== | ||
+ | |||
+ | Features looping through a pipe to save time, taking a corkscrew at a 90° angle, humping over highway tiles or driving on a highway tile with two wheels on the road, inclined, to drive over a bit of water without sinking. | ||
+ | |||
+ | <gallery> | ||
+ | File:0element.png|Compilation | ||
+ | </gallery> | ||
+ | |||
+ | |||
+ | ===Special trajectories=== | ||
+ | |||
+ | Features tracks with a dumbbell and figure-8 shape. Crossings with corners and a track that would let you go backwards through the finish line. | ||
+ | <gallery> | ||
+ | File:0traj.png|Compilation | ||
+ | </gallery> | ||
[[Category:Tracks]] | [[Category:Tracks]] |
Latest revision as of 23:44, 17 April 2024
Introduction
A composite track element can be seen as a track element that is built up out of a combination of different track elements. This article offers lots of possible combinations. Often using the technique of the Illusion_track.
Many times, chicanes are used. This is because the chicane acts like it has asphalt all over. It could be imagined like a 2x2 full asphalt tile.
The catalogue
When executing a composite track element, you may skip up to two track elements without receiving penalty time. When you see a yellow square in the image, it means there are overlapping track elements at that location. Rotating them or mirroring the track may make them illegal. Mirroring them may make them more badly rendered.
Jumps
Drops
Flying off a bridge. More of these are to be found in the Spins (Helixes) section.
Bridge in the way
Flying in the air with bridges in the way
90° corners
Small 90° corners
Big 90 degree corners
U-turns (180° corners)
270° corners
Chicanes
Small chicanes + combinations of chicane and 90° corners
Big chicanes
Spins (u/d corks)
Clockwise from the top: bridge chicane, walled chicane, walled 90° sharp turn (exiting through an illusion banked straight) and S (or Z) ramp.
Track discontinuity
In these examples, the road splits only to merge again with two track elements merging to a single point. The track element that follows may only match one of the two track elements.
Other kinds of track discontinuity are found throughout the catalogue.
Special shortcuts
Some use self-intersection
Special use of track elements
Features looping through a pipe to save time, taking a corkscrew at a 90° angle, humping over highway tiles or driving on a highway tile with two wheels on the road, inclined, to drive over a bit of water without sinking.
Special trajectories
Features tracks with a dumbbell and figure-8 shape. Crossings with corners and a track that would let you go backwards through the finish line.