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- Here are external tools for modifying game data files, such as car performance and game graphics. E12 members (0 subcategories, 0 files) - 21:46, 12 May 2009
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- ...then the possibilities for modding have grown a lot (see [[Car files#Tools|Tools]] section further down the article). As mentioned before, cars with custom ...or, or more conveniently by a specially-designed graphical editor (see the Tools section ahead).16 KB (2,487 words) - 03:48, 10 January 2022
- ...to the process. The project was started in 2020 as a pair of experimental tools, one of which was called ''CarWorks 0.1'' and the other being known as [[Da ...tools, CarWorks will probably be best used in combination with those other tools, as their strengths tend to complement one another. It is possible to build9 KB (1,549 words) - 06:17, 12 January 2023
- ==Tools==11 KB (1,679 words) - 03:22, 9 March 2023
- Editing track files with external tools such as [[Track Blaster]] or [[Bliss]] gives the user liberty to ''omit'' f ...editor. Instead, it will truncate the file to the first 1,802 bytes. Other tools, such as [[Track Blaster]] will just refuse to open a track file with any l21 KB (3,237 words) - 08:20, 22 October 2020
- ...Category:Modding|Game modification reference]] - [[:Category:Tools|Modding tools]]2 KB (274 words) - 01:41, 4 September 2022
- ...]. The editor is focused on ease of use and provides a variety of powerful tools. As of July 2023, current version is 2.6, released on 3 October 2022. Offic [[Category:Tools]]5 KB (788 words) - 17:26, 16 July 2023
- ...viewer with support for various kinds of annotations, as well as auxiliary tools for setting up visualisations of data extracted from the game, such as anim3 KB (507 words) - 02:59, 20 January 2024
- ...are a number of internal details that have a different design in these two tools and may not be apparent at first sight. [[Category:Tools]]5 KB (879 words) - 01:45, 27 April 2024
- *[[:Category:Modding]] and [[:Category:Tools]] for information on means of creating custom cars.18 KB (2,270 words) - 20:43, 7 May 2024
- Famous author of numerous and useful Stunts tools, including [[Track_Blaster_Pro|Track Blaster Pro]] and [[Car Blaster]], he244 bytes (36 words) - 03:23, 6 January 2023
- ...and Stunts driver. Creator of [[Opponent Blaster]] and [[Replay Analyzer]] tools and "chief editor" of the [[Stunts/4D Sports Driving FAQ]] hosted at [[Luka353 bytes (49 words) - 03:23, 6 January 2023
- ...uted for understanding of Stunts file structures and/or developed external tools for game modification.14 members (0 subcategories, 0 files) - 03:29, 6 January 2023
- [[Category:Tools]]7 KB (1,185 words) - 04:15, 9 January 2023
- [[Category:Tools]]1 KB (247 words) - 06:08, 12 January 2023
- [[Category:Tools]]3 KB (433 words) - 04:40, 21 March 2023
- [[Category:Tools]]5 KB (872 words) - 23:37, 18 November 2023
- * 10 Feb. : First successful attempt of running a replay using external tools, performed by [[dstien]].14 KB (1,264 words) - 23:55, 15 December 2023
- Following are some Stunts-related tools and pieces of software created by Cas:6 KB (980 words) - 19:13, 27 April 2024
- [[Category:Tools]]14 KB (2,305 words) - 04:24, 29 January 2013
- I don't know, they were probably compressed using in-house tools and I don't remember what formats we used.7 KB (1,281 words) - 18:06, 19 May 2009