Highscore file format: Difference between revisions

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This Article describes the File Format of the Highscore files used by all versions of Stunts.
This article describes the file format of the highscore files used by all versions of Stunts.
Each Track has its own Highscore Table.
Each track has its own highscore table, stored in a file which shares the name of the track file; only with .HIG extension instead of .TRK .


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The 4. Field (Opponent has the following structure:
The 4th field (Opponent) has the following structure:
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The Size of an Entry is 52 Bytes.
The size of an entry is 52 bytes.
Every Highscore File contains exactly 7 Entries = 364 Bytes per File.
Every highscore file contains exactly 7 Entries = 364 Bytes per File.
The 5. Field (Time) is expressed in Hundreds of a Second, and is calculated as following:
The 5th field (Time) is expressed in Hundreds of a Second, and is calculated as follows:
     TIME = time [1] * 1280 + time [0] * 5
     TIME = time [1] * 1280 + time [0] * 5


To convert this time to normal min:sec:hundreds format, use the following calculations
To convert this time to normal min:sec:hundredths format, use the following calculations
(hundr contains the time in hundreds):
(hundr contains the time in hundreds):
     hundreds = (hundr % 100)
     hundreds = (hundr % 100)
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     sec = (hundr % 60)
     sec = (hundr % 60)
     min = (hundr / 60)
     min = (hundr / 60)
== Weblinks ==
* [http://marm.homepage.t-online.de/files/stuntshs.tar.gz Stuntshs: A Package for listing, adding and deletion of Entries of an Stunts Highscore File]
[[Category:Modding]]
[[Category:Internals]]

Latest revision as of 22:25, 11 February 2022

This article describes the file format of the highscore files used by all versions of Stunts. Each track has its own highscore table, stored in a file which shares the name of the track file; only with .HIG extension instead of .TRK .

Offset Data Type Length Field Name Description
0 CHAR[17] (ASCIIZ) 17 Name Driver's Name, terminated with a NUL Character
17 CHAR[21] (ASCIIZ) 21 Car Driver's Car, terminated with a NUL Character
38 CHAR[4] 4 Unknown Unknown Data is stored Here
42 CHAR[8] (ASCIIZ) 8 Opponent
50 UCHAR[2] 2 Time

The 4th field (Opponent) has the following structure:

Offset Data Type Length Field Name (or constant) Description
0 CHAR[2] 2 Opponent ID
2 CHAR 1 Character '/'
3 CHAR[4] 4 Opponent Car
7 CHAR 1 NUL Character

The size of an entry is 52 bytes. Every highscore file contains exactly 7 Entries = 364 Bytes per File. The 5th field (Time) is expressed in Hundreds of a Second, and is calculated as follows:

   TIME = time [1] * 1280 + time [0] * 5

To convert this time to normal min:sec:hundredths format, use the following calculations (hundr contains the time in hundreds):

    hundreds = (hundr % 100)
    hundr /= 100
    sec = (hundr % 60)
    min = (hundr / 60)

Weblinks