File:Rewinding-past-a-checkpoint.gif: Difference between revisions

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Demonstration of the increase in frame loading times when rewinding a replay past a 30-second checkpoint. The replay here is C260DUP.RPL from the unstable replays collection, reproduced with the 1991 Broderbund game version.
 
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Latest revision as of 02:51, 14 February 2024

Summary

Demonstration of the increase in frame loading times when rewinding a replay past a 30-second checkpoint.

The replay here is C260DUP.RPL from the unstable replays collection, reproduced with the 1991 Broderbund game version.

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current02:51, 14 February 2024Thumbnail for version as of 02:51, 14 February 2024320 × 200 (26 KB)Duplode (talk | contribs)Demonstration of the increase in frame loading times when rewinding a replay past a 30-second checkpoint. The replay here is C260DUP.RPL from the unstable replays collection, reproduced with the 1991 Broderbund game version.

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