Difference between revisions of "Highscore file format"

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This Article describes the File Format of the Highscore files used by all versions of Stunts.
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This article describes the file format of the highscore files used by all versions of Stunts.
Each Track has its own Highscore Table.
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Each track has its own highscore table, stored in a file which shares the name of the track file; only with .HIG extension instead of .TRK .
  
 
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The 4. Field (Opponent) has the following structure:
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The 4th field (Opponent) has the following structure:
 
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The Size of an Entry is 52 Bytes.
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The size of an entry is 52 bytes.
Every Highscore File contains exactly 7 Entries = 364 Bytes per File.
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Every highscore file contains exactly 7 Entries = 364 Bytes per File.
The 5. Field (Time) is expressed in Hundreds of a Second, and is calculated as following:
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The 5th field (Time) is expressed in Hundreds of a Second, and is calculated as follows:
 
     TIME = time [1] * 1280 + time [0] * 5
 
     TIME = time [1] * 1280 + time [0] * 5
  
To convert this time to normal min:sec:hundreds format, use the following calculations
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To convert this time to normal min:sec:hundredths format, use the following calculations
 
(hundr contains the time in hundreds):
 
(hundr contains the time in hundreds):
 
     hundreds = (hundr % 100)
 
     hundreds = (hundr % 100)
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     sec = (hundr % 60)
 
     sec = (hundr % 60)
 
     min = (hundr / 60)
 
     min = (hundr / 60)
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== Weblinks ==
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* [http://marm.homepage.t-online.de/files/stuntshs.tar.gz Stuntshs: A Package for listing, adding and deletion of Entries of an Stunts Highscore File]
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[[Category:Modding]]
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[[Category:Internals]]

Latest revision as of 22:25, 11 February 2022

This article describes the file format of the highscore files used by all versions of Stunts. Each track has its own highscore table, stored in a file which shares the name of the track file; only with .HIG extension instead of .TRK .

Offset Data Type Length Field Name Description
0 CHAR[17] (ASCIIZ) 17 Name Driver's Name, terminated with a NUL Character
17 CHAR[21] (ASCIIZ) 21 Car Driver's Car, terminated with a NUL Character
38 CHAR[4] 4 Unknown Unknown Data is stored Here
42 CHAR[8] (ASCIIZ) 8 Opponent
50 UCHAR[2] 2 Time

The 4th field (Opponent) has the following structure:

Offset Data Type Length Field Name (or constant) Description
0 CHAR[2] 2 Opponent ID
2 CHAR 1 Character '/'
3 CHAR[4] 4 Opponent Car
7 CHAR 1 NUL Character

The size of an entry is 52 bytes. Every highscore file contains exactly 7 Entries = 364 Bytes per File. The 5th field (Time) is expressed in Hundreds of a Second, and is calculated as follows:

   TIME = time [1] * 1280 + time [0] * 5

To convert this time to normal min:sec:hundredths format, use the following calculations (hundr contains the time in hundreds):

    hundreds = (hundr % 100)
    hundr /= 100
    sec = (hundr % 60)
    min = (hundr / 60)

Weblinks