Difference between revisions of "Stressed"

From Stunts Wiki
(Partial rewrite in order to better describe stressed's current status)
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* [http://stuntstools.googlecode.com stuntstools Google Code page]
 
* [http://stuntstools.googlecode.com stuntstools Google Code page]
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* [http://forum.stunts.hu/index.php?topic=2224.0 Links to Windows binaries of stressed]
 
* [http://forum.stunts.hu/index.php?topic=1137.0 The "Dissecting" thread on Stunts Forum, where the development of stressed may be followed]
 
* [http://forum.stunts.hu/index.php?topic=1137.0 The "Dissecting" thread on Stunts Forum, where the development of stressed may be followed]
  
 
[[Category:Game]]
 
[[Category:Game]]

Revision as of 02:36, 17 March 2009

stressed, short for STunts RESource EDitor, is an application developed by dstien as part of the stuntstools project, first released on 19/04/2008. The natural follow up to dstien's pioneering efforts in resource file decompression and analysis, stressed is remarkable for being the first application to allow for edition of Stunts' graphical files at a level above raw hex editing. it aims to provide access to all kinds of resource files, providing integrated edition or import and export features whenever appropriate. As of March 2009, stressed's capabilities as an editor of bitmap and 3D shape resources are quite mature, allowing for the extensive modifications necessary for the graphical design of the current generation of custom cars. The latest version of stressed is made available through a Google Code SVN repository (see External Links section); pre-compiled Windows builds are also available.

External Links