Dual-way switching: Difference between revisions

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A controversial kind of shortcut that exploits a programming oversight in Stunts' penalty time system. On tracks where the road splits, it is possible to leave one of the paths and re-enter the track through any point of the other one without penalty time, provided at least one track element is crossed before the paths rejoin. Tracks with multiple paths usually either are designed in a way to prevent dual-way switching or explicitly exploit them to make alternative racing lines available.
A controversial kind of shortcut that exploits a programming oversight in Stunts' penalty time system. On tracks where the road splits, it is possible to leave one of the paths and re-enter the track through any point of the other one without [[penalty time]], provided at least one track element is crossed before the paths rejoin. Tracks with multiple paths usually either are designed in a way to prevent dual-way switching or explicitly exploit them to make alternative racing lines available.


[[Category:Driving]]
[[Category:Driving]]

Revision as of 17:07, 19 May 2009

A controversial kind of shortcut that exploits a programming oversight in Stunts' penalty time system. On tracks where the road splits, it is possible to leave one of the paths and re-enter the track through any point of the other one without penalty time, provided at least one track element is crossed before the paths rejoin. Tracks with multiple paths usually either are designed in a way to prevent dual-way switching or explicitly exploit them to make alternative racing lines available.