Difference between revisions of "External track editors"

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At the beginning, it was mainly to create new terrains, as SHIFT+F1 feature of [[in-game_editor|in-game track editor]] was not known.
 
At the beginning, it was mainly to create new terrains, as SHIFT+F1 feature of [[in-game_editor|in-game track editor]] was not known.
Then, they became more and more "real" track editors, and some of them allowed to create funny tracks not possible to create with [[in-game_editor|in-game track editor]], like [[bugs|bug]] tracks or [[illusion_tracks|illusion tracks]].
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Then, they became more and more "real" track editors, and some of them allowed to create funny tracks not possible to create with [[in-game_editor|in-game track editor]], like [[Bugs|bug]] tracks or [[Illusion_tracks|illusion tracks]].
 
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Here is the list of external track/terrain editors :
 
Here is the list of external track/terrain editors :

Revision as of 12:14, 17 January 2008

Due to the limitations of in-game track editor, some Stunts fans created their own track editing tools.

At the beginning, it was mainly to create new terrains, as SHIFT+F1 feature of in-game track editor was not known. Then, they became more and more "real" track editors, and some of them allowed to create funny tracks not possible to create with in-game track editor, like bug tracks or illusion tracks.
Here is the list of external track/terrain editors :