Difference between revisions of "ISA competition"
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*Point system is 10-6-4-3-2-1. All points will be added up at the end of the season and the driver with the most points will be the champion | *Point system is 10-6-4-3-2-1. All points will be added up at the end of the season and the driver with the most points will be the champion | ||
*Only teams with max. 2 drivers is allowed. For the team rankings just will be added points of the team-mates. | *Only teams with max. 2 drivers is allowed. For the team rankings just will be added points of the team-mates. | ||
+ | |||
+ | == External links == | ||
+ | *[http://www.stadt.heim.at/wien/141026/chalatest.html Original website by Pershing] | ||
+ | *[http://www.stunts.hu/irc/index02.html New website my Mingva] | ||
+ | |||
+ | [[Category:Competitions]] |
Revision as of 03:01, 22 March 2021
The ISA competition was a Stunts championsip organised by the members of the International Stunts Association (hence, the acronym), a group of Austrian racers led by Pershing II, Ruepel and Agent Orange. While it was active as such for only one season that lasted a few months from February to September 2002, it is considered one of the cornerstones in the formation of modern Stunts tournaments, having pioneered the definition of free OWOOT rules, also referred to ask ISA rules.
The tournament did not really end at that time, but transformed. Mingva took over to ensure the competition's continuation and the rules changed in the next season. Thus, it evolved into the Indy Racing Cup. Information from the ISA season was placed in the new IRC website as season 2002.
As Alan Rotoi remembers:
The competition in 2002 [had] an administrative problem (can't remember what happened) but Pershing announced he couldn't keep administrating the site so Mingva, a motivated newbie at those times, did it. He kept the same site, design and rules until the end of the season. Then in 2003 he announced a 2nd season and a renovation of the design [...] and a change in the name from ISA [...] to IRC [...] and some rules.
It's notable how two championships that share the same history define today the two extremes of the OWOOT spectrum.
Races
Each track had the name of a city and races were held monthly. Basing on the information from the website, the schedule was less precisely defined at the beginning, but it eventually was fixed so that races would start and end at the middle of the month (on the 15th). At the time, this was very convenient for racers that also participated in ZakStunts, where races usually started and ended near the end of the month.
Rules
The tournament rules were what would be called free OWOOT today. These are the rules as stated on the website that were preserved for the whole of season 2002, proper ISA:
- Only "Stunts v.1.1" is allowed
- Don't drive with competition cars, just drive the original ones
- Stay always on/over the track (at least one wheel should be on/over it)
- Using bugs is not allowed. Bugs are for example, if you can drive through an obstacle like a loop or a beton-block, because of a fault of the game
- No loop-jumps are allowed. That means that you have to drive loops completely
- You can jump over every obstacle, if you are able to, and don't break the "stay on/over the track" rule
- You can drive on divided highways
- It's allowed to drive on one side of the corkscrew left/right
- If you are a new driver and you send us a replay, please tell us your Nickname and the country where you're from
- Point system is 10-6-4-3-2-1. All points will be added up at the end of the season and the driver with the most points will be the champion
- Only teams with max. 2 drivers is allowed. For the team rankings just will be added points of the team-mates.